How to Perform a Perfect Landing with Flight Simulator X


Today, I’m going to show you a few things that will hopefully help you make smoother and more controlled landings in Flight Simulator X.

We’re beginning with an airliner. I am going to start my approach 8 miles out from the airport at 2,400 feet and 210 knots. I only have my flaps set to 10 degrees. I’m trying to finish lining up with the runway. You’re going to want to be done lining up with the runway about 10 miles out.

As you see here, I’m lined up at 36 left in Tampa. The winds are calm, which is a pretty straightforward approach. Once you’re about 7 miles out, you’re going to want to lower your flaps to about 15 degrees and try to keep a constant speed of about 180 knots. Most people will actually want a higher approach than this, but I find it much easier to control the descent rate and speed upon the approach.

Once you’re about 5-6 miles out from the runway, you’re going to lower your landing gear. Once you lower your landing gear, your aircraft will have increased drag and will fly slower. You’re also going to want to lower your landing gear flaps to about 25 degrees, as well. Keep speed around 165 knots.

The image above is at about 2.5 miles out from the runway. At this speed, you should still be able to fly level with the ground while keeping a healthy descent rate. Air speed is the most important part here because you also have to flare, or do a controlled stall.

Your correct speed here should be about 145 knots. To do this, cut throttle to idle, raise nose, flare aircraft slow down, gently touch the ground, allow spoilers to go up, nose go down, and your landing is complete!